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Stone Giant
Tiny
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Strength
26+3
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Agility
9+0.9
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Intelligence
17+1.6
Advanced Statistics
Damage: | 63-69 | Armor: | 0 |
Movespeed: | 285 | Attack range: | 128 |
Attack speed: | 1.7 | Health: | 644 |
Health per level: | 57 | Mana: | 221 |
Mana per level: | 13 |
Bio
Woven from rocky cliffs Ashenra, the stone giants are born from the mountains. Tiny, a newly born giant, although small in stature, has the power of the hill. With his Supreme strength, he is able to throw anything in the air, including huge amounts of soil to cause avalanches around his enemies. Due to its rocky appearance of the enemies are difficult to attack him. Over time, Tiny's body will become larger in size in the course of how the magnetic forces inside it convert the soil into the granite.
Abilities
Avalanche
Asleep chosen square stones for 2 seconds, which stun enemies for 2 seconds and deal damage.
Cast range: 600
Stun duration: 2
Damage: 100 / 180 / 260 / 300
Requires mana: 120
Recharge: 17
Notes:
— Damage type: magical.
— Locked invulnerability spell.
— 25/45/65/75 deals damage with an interval of 0.25 seconds, starting from 0.5 seconds after cast, resulting in 4 copies. If a unit is affected by the Toss, he receives double damage 50/90/130/150 for instance from Avalanche.
Toss
Grabs the nearest unit, enemy or ally and throws it into the goal. Upon landing, the unit deals damage to surrounding enemies and himself receive 20% of this damage if it is an enemy.
Throw range: 1300
The radius of capture of the throw 275
Radius: 275
Duration of flight: 1.3
Damage: 75 / 150 / 225 / 300
Requires mana: 120
Cooldown: 9
Notes:
— Damage type: magical.
— It is impossible to capture or to focus on units immune to magic, but they can throw in another goal.
— Not blocked by Linken's Sphere.
— Can be used on buildings that receive 33% damage (25/50/75/100) from the abandoned unit, landing next to them.
— The ability to Grow increases the damage by 15% / 30% / 45% of the Toss.
Craggy Exterior
The Tiny body turns to granite. Any units that attack him in a radius of 300 units, take damage and are stunned with a certain probability.
Radius: 300
Stun duration: 1.0 / 1.25 / 1.5 / 1.75
Additional armor: 2 / 3 / 4 / 5
Chance to stun: 10% / 15% / 20% / 25%
Damage: 25 / 35 / 45 / 55
Notes:
— Damage type: magical.
— Locked invulnerability spell.
— You can disable it using break.
— Stun is not used by illusions, and bonus armor — Yes.
— Stun is triggered after the attack. It means it cannot trigger the penalty.
Grow!
Tiny increases in size, its impact force increases, but decreases attack speed. The ability can be improved artifact Aghanim's Scepter: increases attack range to 235, gives extra damage 50% of the standing units at a distance 400, increases damage to buildings from attacks Tiny by 75%. Also gives an increase in damage from skills Toss.
DOP. damage: 50 / 100 / 150
The attack speed slow: 20% / 35% / 50%
The increasing move speed: 10% / 20% / 30%
Increase the damage of Toss ability: 15% / 30% / 45%
Increase the damage of Toss ability with Aghanim's Scepter: 55% / 65% / 80%
Notes:
— Not blocked by invulnerability spell.
— You cannot disable it using break.
— Used illusions, but not running Cleave attack and damage on buildings.
Not a unique attack modifier.
— After buying Aghanim's Scepter, the Stone Giant can't throw or sell it.